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Games with spectators at a sports festival. Massive musical games with a hall for children |
Material provided by Elena Zhulanova (The peculiarity of these games is that one or several people on stage pronounce and play (act, having agreed in advance how) on stage, and the audience repeats in unison. Moreover, this is done several times, getting the audience more and more excited. Designed to “warm up” the audience before squad or detachment work and taking pauses during squad - squad affairs.) 1.You and I are one family You and I are one family You, we, you, me Touch the nose of the neighbor on the right Touch the nose of the neighbor on the left We're friends You and I are one family you we you me Hug the neighbor on the right Hug the neighbor on the left We're friends You and I are one family You, we, you, me Pinch the neighbor on the right Pinch the neighbor on the left We're friends You and I are one family You, we, you, me Kiss the neighbor on the left Kiss the neighbor on the right We're friends 2.Hunters. We are lion hunters We are not afraid of him We have a huge gun And a sharp sword “uh” Oh! What is this? Oh, what is this? Oh, what is this? There's a mountain ahead You can't fly over it You can't crawl under it There's no way around it The road is only straight (everywhere there is a demonstration of how this is done) (the same action is played out with a river, a swamp, a desert and... a lion. At the same time, the emotions of the audience must be constantly increased. When it comes to the lion, the whole audience screams in fear and shows how he runs from the lion through the desert, swamp, river and grief. In conclusion, he wipes away the sweat, saying, what a nice hunt we had.) 3.Hedgehogs. They came running, they came running Hedgehogs, hedgehogs Forged, forged Scissors, scissors Running in place, running in place Bunnies, bunnies Well, let's go together, well, let's go together (the male half of the hall shouts - GIRLS! The female half is BOYS! Or vice versa. Who will shout out who?) 4. We are musicians! We are hopio talented musicians Let's play on our hands - let's play! Rukataki, rukataki, rukataki, rukataki - chanting 2 times "LADY"The hall is divided into three parts. Each group learns their words: First group - In the bathhouse, the brooms are soaked. Second group - The spindles are not turned. Third group - And the straw is not dried. Everyone learns together - Lady - lady, madam - lady. At the command of the leader, the part of the children to whom he points with his hand speaks his words. If the leader raises both hands up, all children sing the last line. You will have a wonderful large choir, capable of performing at any performance. And if you agree on a melody in advance, you can also receive a prize. "GOAL MISSED"The hall is divided into two halves. The presenter alternately shows his left and his right hand. Children, based on which hand is shown, shout: Right half of the hall - Goal! (right hand raised) Left half of the hall - Past! (raised left hand) If the leader raises both hands up, the children shout “barbell.” The main thing for the players is not to get confused, since the presenter can raise his right hand, but point it to the left half of the hall. And vice versa. "ELEPHANT"The presenter asks the children: - Do you know how an elephant sneezes? Do you want to know? The hall is divided into three equal parts, and each group learns its word: The first group is boxes. The second group is cartilage. The third group was dragged away. And then, with a wave of the leader’s hand, all the children shout at the same time - but each group has their own word. This is how an elephant sneezes. "LOCOMOTIVE"The hall is divided into two halves. With a wave of the leader's hand, one half claps their hands as usual. The second part of the children claps their hands, folding them into a boat. The presenter alternately waves his left and then his right hand. Reacting to a wave of the hand, the audience claps one by one, imitating the sound of train wheels, gradually increasing the tempo. If the leader raises both arms above his head, the children shout “TU-TU”!!! Here you can remind the children how they got to the camp, what they experienced on the road. This game is very good for the very beginning, not only for starting a business, but also for starting a shift. "CHAYNICHEK" The words of this game-song are learned with children in advance and sung, accompanied by hand movements: teapot - palms parallel to each other lid - palm right hand- lid bump - fist hole - fingers ring (OK sign) steam flows - circles are made with the index finger in increasing directions. As you sing, the words are replaced by the word - La-la-la and hand movements. Teapot with lid. Lid with a bump. A lump with a hole... There is steam coming out of the hole. Steam goes into the hole. Hole in the bump... Lump in the cap... Lid with teapot. "BELLS"The hall is divided into five parts, and each group is given their own words: Group 1 - Damn-n-n-n-n Group 2 - Half a pancake Group 3 - Quarter pancake Group 4 - No pancakes, one sour cream Group 5 - Pancakes Each word is pronounced in a certain key and in a certain size, and the tone increases from the first word to the last (Pancakes-pancakes - 1/16). If you simultaneously pronounce these words to the whole audience and correctly maintain the tone and frequency, then the feeling of a bell ringing is created in the hall. "SWING"The words of the game are learned with the children in advance and simply sung for the first time. leading children Best swing? - Wild vines. This is from the cradle - Monkeys know. Who's been rocking all his life? - Yes! Yes! Yes! He is not upset - Never! After the children have memorized their words, a different movement is added to each phrase: Line 1 - children do nothing; Line 2 - children clap their hands in response to their words; Line 3 - children jump in place in response to their words; Line 4 - children clap and jump. After this game, the presenter may well thank the children for the spectacle they provided - to see so many monkeys in one place. "FOREIGN LANGUAGES"The presenter invites the children to learn new foreign languages in addition to those they know. And for this you need to take a well-known song: Lived with grandma Two cheerful geese. One is gray, the other is white. Two cheerful geese. And try to sing it in another language. And this is very simple to do: all vowels in words need to be changed to just one. If you replace all vowels with "A", then English language this song will look like this: Zhala a babasa Two vasalah gasa. Adan shed, draga balay. Two vasalah gasa. Polish - "E"; Spanish - "I"; French - "Yu"; German - "U"; English - "A"; Japanese - "I"; "CAVALRY" The players follow the leader and repeat the words and movements, gradually increasing the overall tempo. One, two, three, four, five, six, seven, eight! They stomp their feet. Fuck-fuck-machine gun! Shooting is depicted with clenched fists. Higher, higher the plane! Throw an invisible ball up with your palms. Boom, artillery! They clap their hands. The cavalry is rushing! Hooray! They wave an imaginary saber. "HIPPODROME"Host: Do you have palms? Show. The players show their palms. Host: What about your knees? Clap your hands on your knees. The players clap their palms on their knees. Host: Great. This is how horses enter the field of the hippodrome. Repeat the movements after me. The players and the leader rhythmically clap their knees, imitating the clatter of hooves. Presenter: The horses are about to start. The stands are roaring. The players imitate shouts and cheers of support. Presenter: Attention! On your marks! March! Those playing together with the leader gradually speed up their “running”. Host: Barrier! The players make one clap with two palms at once. Presenter: Double barrier! The players make two claps with two palms at once. Presenter: We run along the pavement. The players and the leader take turns hitting their chests with their fists. Presenter: We run along the grass. Players rub palm against palm. Presenter: Tribunes ladies. The girls shout words of encouragement to the horses: “Come on, come on!”, “Hey!” and so on. Presenter: Grandstands. The boys shout words of encouragement to the horses: “Come on, come on!”, “Hey!” and so on. Host: The finish is coming soon. Those playing together with the leader speed up the blows to the knees. Presenter: Finish! Winner's reward ceremony! Everyone claps their hands. "EAGLE RAIN"To make it more convenient to congratulate and rejoice at the victories of your friends and comrades, you can clap in an unusual way: 1. Lightly tap the left palm with the index finger of the right hand. 2. Then add a second finger and tap with both. 3. Then three fingers. 4. Four. 5. Five. 6. Clap with your entire palm. 7. We clap only with our fingers. 8. Remove one finger and knock with four. 9. Three fingers. 10. Two. 11. Alone. Such applause really resembles the sound of rain, which is why they got their name. Don't forget that applauding yourself will be a great gift for both you and your children. "Brazilian Grandma" My grandmother lives in Brazil. Answer: “What a grandmother, so are her grandchildren!” "At Aunt Motya's..." The guys repeat the movements and words after the leader: After this, the guys extend their right hand forward after the leader, and repeat the same text, waving their hand. "The horses are running" Horses are running - Slap horse running on the knees "My cap is triangular" My cap is triangular, "And I was bitten by a hippopotamus" And I was bitten by a hippopotamus. We invite teachers preschool education Tyumen region, Yamal-Nenets Autonomous Okrug and Khanty-Mansi Autonomous Okrug-Yugra publish your methodological material: Why is it profitable to publish with us? Kapokova Almira NabiullaevnaTeacher primary classes Kazakhstan, Semey high school №29 First category Games with the hall. Rain Guys, stand up JOKIC QUESTIONS Games - chants, Repeaters, clappers GAMES - chants, repeaters, clapping Iki La Bumba Tirli - tim Iki la bumba Waterly acha Iki la piki wiki Tirli - tim Hofa la tofa dofa Waterly acha Rufa la tufa nufa Tirli - tim Uka ti a! Neighbor to the left, To the neighbor to the right Tirli - tim We all play, And all we need is Tirli - tim. Noise in the hall How to create noise in the hall? Rain It is enough if everything can be used Those present will be greeted as a welcome. Speak Palm clapping The phrase “What to say when first with one finger, Nothing to say?” then - two, three, Success is guaranteed. four and finally Palm. America Tamba Flea, Flea, Flo, And musa-musa-musa Flea, flo, flow, Leo-leleo Koma-oma (3 times) Vista A-piki-liao-bebe No-no-no Leo-leleo-o-bamba-olya! Nou-nou-vista Eni-beni-dezameni-uva-asanomeni Eni-beni-dezameni-uva-uva! A-Y-mom. Jong-kwan Jita Belomore-more-Guatema-ah. Chants are accompanied by claps on the knees and palms Shouts are a set of words, often without any meaning, which must be shouted in chorus, in a given rhythm. The counselor starts a chant, and the children simply repeat in chorus what he said. At the same time, the beauty of chants for children is that they need to be shouted, which fully corresponds to children’s needs. Here are examples of chants: O-o-o a-le Balis bamba la-e Oh kikilis bamba Oh sava vavimba Ooh I eat bananas Ai-wai lizzy Ai-wai lick, lick Per-ere-ere-o Ooo Komalamu-komalamu Komalamu Vista Otm-dotm-bitm-bili Puba-beatm-bili Sssssssssssssssssssssssssssssssssssssssssssss! * * * Leader: Param-parera! Everyone: Hey! Leader: Param-parera! Everyone: Hey! Leader: param-parera! Everyone: Hey! Hey! Hey! Unlike chants, chants can be shouted anywhere, at any time and in any quantity. The most important thing is that children must accurately repeat all the words after the counselor and shout loudly. Shilo shaved shaved psha! Tsum - tsum - tsumane,- Oh psha, oh psha! The clatter, the clatter, Abek, krabe, dramane,- Kosalari lari lari!Aber, faber, godfather Chiki-chriki, - Oh la oh la la! Iki, peaks, grammar Drama-tiki, - What’s your mood? In, wedge. In!) Ana, deo, rika, baka, Eni beni liki paki Shurba, urba, yak, shmaka. tulle gul-gul scribbles relish Deus, deus, campadeus eco beus castaleus How do you live? Counselor: - How do you live? Children: - Okay! Amazing! We guys are nothing we guys are in! THE GROUND WRAPPED Hedgehogs. All together: - Two stomps, two slams. 1. The earth was wrapped Hedgehogs, hedgehogs. Thin threads. Forged, forged, Parallel threads Scissors, scissors. From lakes and rivers. Run in place, run in place, perform a miracle, Bunnies, bunnies. Extend your hand. Well - how friendly, well - together - You have to believe in friendship Girls: - Girls! Everyone. Boys: - Boys! Bala, bala, mi. 2. Warm up with a word, Caress your gaze, Counselor: - Bala, bala, mi! From a good joke Children: - Hey! Even the snow is melting. Counselor: - Chica, chica, chi! It's so wonderful Children: - Hey! If next to you Counselor: - Chick! Will become kind and cheerful Children: - Hey! Gloomy man. Counselor: - Chick! 3. We didn’t dream in vain Children: - Hey! About a magical miracle. Counselor: - Chip, chirp, chirp, chik! Let the planet spin Children: - Hey! Hey! Almighty century. Perform a miracle Tra-ta-ta, machine gun. Let him go out into people Higher, higher, plane. Let it come out, let it come out Bang! Artillery! People are people. The cavalry is galloping! “Risosiki” It’s very simple: the children repeat after the counselor who sings: Ooo! Calabamba la-o! Osaki-risoshi-risoshiki risbamba! ABOUT! I eat bananas! “Balami” After each line sung by the counselor, the children shout: “Hey!” Bala-bala-mi-hey! Chi-hey! Chi-hey! Chicka-chika-chi-hey! Chick-chirp-chick-hey, hey! dyuba-dyuba, dyuba, dyuba, dyuba, dyuba, Dzuba, dzuba, dzuba, dzyuba dyuba-dyuba, dyuba, dyuba, doni a. And they sewed the teeth, duba-doni, A charly bouba, A-a-mi. Doni-doni, One, two, three, Freeze! doni-doni, And Charlie bouba, Up to a hundred doni-doni, One, two, three, Twenty. A! A mi, Otomri! Asharli buba, One, two, three, Lali, lali, lali, one-yes-three! Freeze, two little babies were walking Ami! One two Three. In the Tauride Garden. Freeze! Eni, beni, ricky, lost their pants Eni-beni, Turba, urba, September, At twelve o'clock. ricky, Deos, deos, kosmodeos, But the mustachioed uncle was walking, turba-urba- picked up my pants, Senti-braki, Ene, bene, liki, foki, - Stole, stole, stole! deus-beus, Torba, orba, deo, smokey. Their mother fed them Shahma-deus! And put her to bed. A-doni-me, Ani-beni ricky-paki And the little babies screamed A-charlie-bae, tsul bulbbul kaleki-tswaki - Walk, walk, walk A-mi, eus-beus rik-madeus And they had a dream: For-die! Like walking on the sea En-benny-riki-taki, Pot-bellied gramophone. Shulba-ulba-septya-bryaki, Eni-beni, Deus, deus, shahmadeus, Riki after all. Dzyuba-dzyuba-dzyuba-dzyuba, Bam (oh, oh!). Shorba-urba, Dzyuba-doni, Kish-ki-da-mi, September. Doni Ash. Piki-piki-da-mi, Deus, deus, And Charlie-bouba - Deus, deus, cosmodeus, - Shahmadeus One-two-three. And Charlie booba-buba-buba-buba Eni, bens, ricks, fakis, And doni me - Turda, yurda, sons, marriages. One two Three. Dao, dao, quiche, madao Ash tar dami And Charlie Bae - Emerise, fleuret. Riki piki dami One-two-three. Chiki-toma, U-u ritata A-mi - Van, tu, fri. Ash tar da One-two-three, Chiki-toma, Freeze - Van, tu, fri. Any-beny One-two-three. Ricky after all Eni beni Bul-bul-bul Ono-two-trono-chatro Ricky is still a copycat. petro-sender-mander - Türba Ulba Deus, deus, rupchyk-chupchyk-cha Lyaki shmaki, Shahmadeus Androka, dvoka, trok, chichi, paci Eos deos krasnodeos nova, coca. Um, emery souffle - emery, emery, Bdyn, dvadyn, trinda, lynda, sprat tome, sprat tome, van tou fri. heel-lata, hedgehog-mendosh, dyksh. Wherever you go with your squad: for a walk in the forest, to the river, to the dining room or on a hike, the chant will help you organize the children and lift everyone’s spirits. Children, especially little ones, will recite these unusual poems with great pleasure. Morning speech. Counselor: - One, two! Children: - Three, four! Counselor: - Three, four! Children: - One, two! Counselor: - The sun just woke up, Children: - And the guys smiled! Counselor: - Hurry up, friends, get up, Children: - Run out to exercise. Counselor: - The sun is shining - Children: Bright, bright! Counselor: - For us from the sun - Children: - It's hot, it's hot! Counselor: - Sunshine, warm it up more, Children: - Warm the water in the sea for us! Counselor - Sun, air and water - Children: - Our best friends! Lunch speech. Counselor: - One, two, Children: - We didn’t eat! Counselor: - Three, four, Children: - We want to eat! Counselor: -Open the doors wider, Children: - Otherwise we’ll eat the cook! Counselor: - Hands? Children: - Clean! Counselor: - Face? Children: - Washed up! Counselor: - Everyone, everyone, Children: - Bon appetit! ROAD NOISE MAKER FOR SNOW WEATHER Walk straight. All: Tirli-bom-bom. Host: And it’s snowing. All: Tirli-bom-bom Presenter: At least for us, Not at all on the road But only here All: Tirli-bom-bom Presenter: Say from - All: Tirli-bom-bom Host: Why are your feet so cold? Counselor: - We're going - Children: - To the stadium. Counselor: - Our squad will be - Children: - Champion! Counselor: - Muscles? Children: - Strong! Counselor: - What about us ourselves? Children: - Beautiful! Counselor: - Who is enthusiastic and happy about the sun? Children: - Hey, athletes, line up. Counselor: - Are there any teams? Do you have children! Counselor: - Are the captains here? Children: - Here! Counselor: - Come out to the field quickly Children: - It’s an honor to support the squad! Evening speech. It is usually performed at the end of the day in a quiet, calm voice. All together: - The day is noisy, and embraced by the night The camp calls for sleep. Girls: - Good night, guys! Boys: - Good night, girls! All together: - Tomorrow we are on the road again! DISPLAYS “Strange name” - you say and you’ll be right. Because unusual games. They definitely need to be shown. The counselor depicts what he is talking about, and the children repeat these movements after him. Unclear? Now let's try to figure it out. About the deer. The deer has a big house, He sits and looks out the window. The gray bunny is running. There's a knock on his door. “Knock, knock, open the door, There’s an evil hunter in the forest.” “Bunny, bunny, run in, Give me your paw.” These words must be repeated several times, constantly increasing the tempo. IF YOU HAVE FUN (clap your hands) 2 times If you're having fun, show it to others. If you're having fun, then do it(clap our hands) If you're having fun, then do it(stomp our feet) 2 times If you're having fun, show it to others too If it's fun for you, then do it. Movements can be very diverse, at the end of the game movements At Uncle Abram's... (In my detachment...) All players stand in a circle and learn the following words: Uncle Abram's Seven sons Seven daughters. They didn't eat. They didn't drink And we were never bored. Then others are gradually added to these words: Left Foot (All players must kick with their left foot); Left leg, right leg; Left leg, right leg, left arm; Left leg, right leg, left arm, right arm; Movements with all parts of the body are gradually added. Balloon. Teapot. The ball flies, flies across the sky. Teapot with lid, The ball flies across the sky. Lid with a pipette. But we know that this ball is Pipochka with a hole, It won't fly away from us. Steam is coming out of the hole. Hunters. We're hunting a lion We are not afraid of him! We have a huge gun And a red-hot sword. Hook! Oh, who is this? Oh, what is this? Yes, this is a river! (Swamp, forest, field). You can't fly over it You can't crawl under it, You can't get around her The road is straight ahead! “-Glug-glug-glug.” (Whack-clack-clop-clop, whack-whack-whack!). These words are repeated four times. For the fifth time, the guys say the following words: We're hunting a lion We are not afraid of him! We have a huge gun And a red-hot sword. Hook! Oh, who is this? Oh, what is this? Yes, this is a cave! And in the cave there is a lion! And the lion roars: - Rrrrrrr...! And we scream: - Aaaaaa...! And how we run: - Whack-whack-whack, stomp-stomp-stomp, clack-clack, glug-glug-glug” And they ran away. "How are you" (Fun moment) To each question from the leader (or teacher), the children answer in unison: “That’s it!” - and show the desired action with a gesture. The game is played at a fast pace and gestures should not “stick out” at the expense of one-two, which is replaced here by the exclamation “That’s it!” Presenter's question: Children: Action: How are you? Like this! In the mood to give a thumbs up. Are you swimming? Like this! Bend your elbows and stomp your feet one by one. Are you looking into the distance? Like this! Hands with a “visor” or “binoculars” to the eyes. Are you looking forward to lunch? Like this! Waiting position: rest your cheek on your hand. Are you waving after me? Like this! Farewell gesture. Do you sleep in the morning? Like this! Hands under the cheek. Are you naughty? Like this! Puffing out your cheeks and slapping your fists on them - there’s no way to say: “That’s it!” Note:When planning to play for the first time, you can rehearse some aspects of the game where the game might get stuck. Then the pace of the game will be appropriate, and the faster, the merrier, believe me! At Aunt Motya's. All players say the following words: “Aunt Motya has four sons, Aunt Motya has four sons. They did not eat, they did not drink, but repeated the words: “Right hand, left hand, right leg, left leg, right shoulder, left shoulder, head, point toe, tongue.” (After pronouncing the name of the next body part, the song is repeated, and at the same time the body part sways). Grisha-sha. Grisha-sha, Grisha-sha, Grisha-sha-sha (2 times) Fists together, elbows together. Knees together, chest forward, tongue out. (The rules of the game are the same as in the previous game, but when naming a body part, you need to move it left and right to the beat of the song). Gnomes. This game involves two teams. One team will be called “Vaski”, and the second - “Petki”. Do they all sing together first? In a sunny meadow There is a green house. And on the porch of the house A cheerful gnome is sitting. “Vaska”: - Vaska! I have polka dot pants. I came from a fairy tale Because I'm good! There is a green house. And on the porch of the house, A cheerful gnome is sitting. Counselor: - Gnome, gnome! What is your name? “Petka”: - Petka! I have a checkered shirt I came to you kids To eat candy! All together: - In a sunny meadow There is a green house And on the porch of the house A cheerful gnome is sitting. Counselor: - Gnome, gnome! What is your name? “Vaska” and “Petka” shout at the same time. Whoever shouts loudest wins this game. Continued story. This game is special because there is a song after it. Children repeat the words that the counselor says. On the shore, Big river. Bee stung Right in the bear's nose. “Oh-oh-oh!” - the bear cried, Sat on a tree stump And he began to sing. Everyone sings the song “Wrapping the Earth” together. I sing boom - chika - boom. Children repeat the following words after the leader: I sing boom - chica boom. I sing boom - chica boom I sing boom-chika-raka-chika-raka-chika-boom. About her! A-ha! Have fun! More friendly! Then the same words are repeated in a bass voice, in English, etc. The presenter offers the players the following phrase: “- I have a grandmother in Brazil. “Then others will be added to this phrase. The players' task is to repeat these phrases and imitate them. “- I have a grandmother in Brazil. She has these hands. I have a grandmother in Brazil. She has these arms and these legs. I have a grandmother in Brazil. She has these arms, these legs, and this head. I have a grandmother in Brazil. She has these arms, these legs, this head and this smile. I have a grandmother in Brazil. She has these arms, these legs, this head, this smile, and she jumps like this. I have a grandmother in Brazil. She has such arms, such legs, such a head, such a smile, she jumps and screams like that” - U-la-la.” And the presenter at this time says: “Like the grandmother, so are the grandchildren!” “Head, ramen...”(Slovakian music game) Translated from Slovak into Russian - head-head; ramena - shoulders; kolena—knees; fingers - fingers (toes); eyes-eyes; mouth - mouth. When singing, children show what they are singing about. Knee, fingers, knee, fingers Head, ramen, knee, fingers Eyes, ears, mouth, nose. This verse is repeated several times to the music. Starting from very slow, each time the tempo accelerates more and more to very fast. Camels. All players stand in a circle. The presenter selects two participants. They should be in the center of the circle. All players begin to sing: One camel walked Another camel was walking. (The two players standing in the center begin moving in a circle.) A whole cavalry of camels was walking. (All participants begin to move in a circle). One camel sat down (sits down) The second camel sat down (sits down) A whole caravan of camels sat down (everyone sat down) One camel fell asleep The second camel fell asleep A whole caravan of camels fell asleep. One camel sneezed The second camel sneezed A whole caravan of camels sneezed. One camel stood up The second camel stood up A whole caravan of camels stood up. One camel went The second camel went A whole caravan of camels set off. "Me too..." The presenter addresses the audience with various phrases, to which the players must respond: “Me too.” It should look something like this: Presenter: “I woke up early in the morning.” Audience: “Me too.” Presenter: “I quickly jumped out of bed.” Audience: “Me too.” Presenter: “The sun is shining brightly through the window.” Audience: “Me too.” Presenter: “I ran to wash myself.” Audience: “Me too.” Presenter: “Then, I ran out into the field for a walk.” Audience: “Me too.” Presenter: “There I met a little goat.” Audience: “Me too.” Presenter: “And the little goat looked like a little pig.” Audience: “Me too!” E x o The host offers the game participants various phrases, and they must repeat only the last syllable. Get ready kids. Ra - Ra. The game begins. Ra-Ra. Don't spare your palms. - Wa-Wa Ley-Ley. - Is this an ear or a nose? Clap, clap, have fun! - Nose - Nose. Lei-lay! - Or maybe a load of hay? What time is it? - Voz-Voz. Hour-hour. - Is it an elbow or an eye? What time will it be in an hour? - Eye-Eye. Hour-hour. - Well, you have jokes. And it’s not true, there will be two! - You-you. Two-Two. -Are you always good? Think better, head! - Yes Yes. Wah-Wa. - Or only sometimes? How does the rooster crow in the village? - Yes Yes. Uh-uh. - Are you tired of answering? Are you sure that's true? - Chat-Chat. So-so. - I give you permission to remain silent! But in reality, how? - . . . How how. How much is two or two? Two-Two. Think better, head. “Locomotive” I have a little train, tu-tu, chi-chi, He carries me along the rails, tu-tu, chi- He has a chimney and a stove, tu-tu, chi-chi And a magic ring, tu-tu, chi-chi. We'll leave from the station, It has four halls, We'll end up in Paris Well, maybe closer. (imitation train). We will all go in the carriage, And no one will catch us, We'll take the song with us It will be more interesting with her. “Mole” Moth, moth, moth - a poisonous insect, Moth, moth, moth - a poisonous cockroach, Moth, moth, moth is a little cricket, Which eats everything up and down. Moth, moth, moth ate daddy's pants, Moth, moth, moth ate my mother's coat, Moth, moth, moth ate the teddy bear, Got dressed and went to the movies! (As in other musical games, each line can be accompanied by certain movements. The tempo increases with each repetition.) "Little rabbit" Little bunny named Rabbit (make glasses with hands and bring them to eyes) made us all laugh so hard (children laugh: ha ha ha): jumped after a squirrel, jumped after a duck (children perform these movements) with his paw he lifted the tulip like a glass (corresponding movement). Oh, how funny his ears stuck out! (Hands with open palms behind ears) We laughed, there was no soul in it (they laugh, clapping their hands), but at the edge of the forest, noticing a fox (arm raised, palm on forehead), he winked at us and disappeared into the forest (they make glasses with their hands, but with narrow holes). “Deer” Let's imagine that we are deer. Raise your arms above your head, cross them, fingers spread wide. These are the antlers of a deer! Tighten your arms. They became hard! It is difficult and uncomfortable for us to hold our hands like this. Tension is unpleasant. Quickly lower your hands, drop them onto your knees. We relaxed our hands. Calmly. Inhale and exhale. Look: we are deer, The wind is rushing towards us! The wind died down Let's straighten our shoulders Hands back on your knees. And now a little laziness... Hands are not tense And relaxed Know, girls and boys, Give your fingers a rest! Breathe easily, evenly, deeply. “Ship” Imagine that we are on a ship. Rocks. To avoid falling, spread your legs wider and press them to the floor. Clasp your hands behind your back. The deck rocked, we press our right leg to the floor (the right leg is tense, the left leg is relaxed, slightly bent at the knee, with the toe touching the floor). Straighten up! Relaxed your leg. It swung in the other direction, we pressed our left leg to the floor. Straightened up. Inhale-exhale! The deck began to rock! Press your foot to the deck! We press our legs tighter, And we relax the other one. The exercise is performed alternately for each leg. Draw your child's attention to tense and relaxed leg muscles. After learning to relax your legs, we recommend repeating the resting pose again. Hands on your knees again And now a little laziness... The tension has flown away And the whole body is relaxed... Our muscles are not tired And they became even more obedient. Breathe easily, evenly, deeply... Children hum a song, accompanying the words with movements. They must agree among themselves which movements will be used and in what sequence. For example: The wind blows, blows, blows, blows (smooth movements of hands up and down), Tears yellow leaves from a tree (spinning around in place) And the leaves fly and circle along the path (circling around imaginary or fake trees), Leaves are falling right under our feet (squat slowly). In this way, other songs suggested by children can be played out. “Fists and palms” Rhythmic music is used. Everyone has two fists. One slapped the other lightly: Clap-clap (4 times). Well, the palms are not far behind, After them they beat merrily: Clap-clap (4 times). fists beat faster What they are trying to do: Clap-clap (4 times). And the palms are right there, This is how they fall apart: Clap-clap (4 times) Fists let's get angry They began to clap loudly: Clap and clap (4 times) And the palms are pampered Also not far behind: Clap and clap (4 times). "Goat" The players form a circle. In the center is the driver. He chooses a mate and circles to the words: “A goat walked through the forest, through the forest, through the forest, Found myself a princess, princess, princess.” “Come on, goat, let's jump, jump, jump, And we kick our legs, we kick, we kick, And let's clap our hands, clap our hands, clap our hands. And we stomp our feet, stomp, stomp. Let's spin around, spin around, spin around. And we’ll be friends forever, we’ll be friends, we’ll be friends.” Getting acquainted. The couple separates and the game continues. Now there are couples in the circle. And so on until all the pairs stand in a circle. “Lazy pigs” Procedure. Children follow the teacher and perform the necessary movements, repeating the text: Lazy pigs Didn't do exercises And they became clumsy They won't get out of the puddle No way, no way No way, no way. Children, rounding their arms at waist level, raise their legs high and sway from side to side. Now we ourselves are annoyed, That they run awkwardly Why have they become so awkward? That there is no skill in jumping: Oink-oink-oink-oink. Children jump on two legs, then alternately on one. And our guys On morning exercises Everything is done as it should be They walk in step together, Like this, like this Like this, like this. Children walk at a marching pace. All the kids can do it Stand on your heels from your toes, Inhale and pull yourself up, Sit down and straighten up Like this, like this Like this, like this. Children perform movements. Q: “The horses are about to start!” And: they imitate the clatter of hooves, hitting their knees with their palms, alternately with the left and then with the right. Q: “Attention! On your marks! March!". I: They alternately hit themselves on the collarbones with their fists. B: “We’re running on the grass!” And: rubbing palm against palm. B: “Through the swamp!” And: bring your index fingers to the corners of your mouth. They alternately move them up and down, sucking air through their mouths, producing peculiar sounds. E: “Tribune of the panis (lords)?” The girls shout: “Come on, come on! Hey-hey!” Young men: “Wow! and whistle" B: “The finish line is coming!” And: speed up the alternation of blows to the knees. Q: “Finish! Winner's reward ceremony!" And: they wipe away the sweat and imitate putting a wreath on the neck. NOTE: The presenter can, at his own discretion, alternate tasks and introduce new ones. "Observatory" Presenter: “In order to observe the stars, the dome of the observatory must be opened to the other side.” The players spread their arms, bent at the elbows, in front of their faces, in different directions: “Squeeze-squeeze.” B: “We extend the telescope.” And: they stretch their neck forward, their arms remain in the same position: “Oooh!!!” Q: “We wipe the lens with a soft cloth.” And: I make rotational movements with my open palm in front of my face: “Shih-shih, shih!!!” B: “Let’s aim at the target!” And: with their right hand they imitate the rotation of the flywheel, the body turns first to the right, then to the left: “Z-z-z-z!!!” B: “Looking through the eyepiece!” And: they look into the ring formed by the thumb and forefinger: “Oh-oh-oh!!” Q: And there the stars light up! And: open their palms in front of them, alternately with their right and left hands” “Chpok-chpok-chpok!” Q: Asteroids are flying, comets are rushing by! And: they wave their right and left hands: “Bzh-zh-zh.” Three!” Q: “Buran is flying!” And: arms spread to the sides, swaying smoothly: “Sh-sh-sh-sh-sh!” Q: “The astronaut fell out of the hatch” And: they fall on their side with a groan: “A-a-a-...” Q: Flying saucers fly straight in schools. AND: index fingers both hands share rotational movements near the shoulders: “Ulu-lu-lu-lu!” Q: “Meteorites are falling. There was a meteor shower" And: they applaud, the applause turns into stormy applause. Procedure. The teacher chooses “Zucchini”, which becomes in the center of the circle. Children and their teacher walk in a circle and sing: Zucchini, zucchini, thin legs, we fed you we gave you something to drink. Put on my feet (they approach the zucchini and pick it up) forced to dance. Dance as much as you want choose whoever you want. “Zucchini” dances, children clap their hands. "Birthday" Presenter: “My friend came from India and brought a fan as a gift (fans himself with an imaginary fan, the audience repeats). My friend came from India and brought a fan and a sewing machine as a gift (depicts a fan first, then a machine, the audience repeats).” Gradually, more and more new items are added, for example, skis, a meat grinder, a blowgun, a saxophone... The players must not get lost. Dwarfs and giants. All players stand in a circle. When the presenter says “dwarfs,” everyone should quickly sit down. When he says “giants,” you need to stand up. The presenter's task is to confuse the players. The one who executes the commands incorrectly goes to the center of the circle and performs any of the leader’s forfeits. Kopna-slide-path. All players are divided into 3 groups. Each one forms its own circle. All players run in a circle. When the leader says: “Hump,” each group should form a circle with their hands raised high. When the leader says: “Path,” all participants must line up in a chain and sit down. If the leader said: “Gorka,” then the players must line up in a line, with the one in the middle standing in full height, and the players at the edges gradually squat, forming a slide. The group that completes the leader’s tasks better and faster wins. Skunk-elephant-palm. All players form a circle, with the leader remaining in the center. He can point to any player and say one of three words: “Skunk, elephant, palm tree.” If he said “Sleep”, the player he pointed to should extend his arms forward like a trunk, and the two players who stand on either side should form his ears. If the presenter said “Palm”, then the player he pointed to should raise his arms up, and the one standing on either side of him should extend his arms to the sides. If the presenter said the word “Skunk”, then the player he pointed at simply stands, and those on both sides of him should turn away, as if from unpleasant odor. The presenter's job is to confuse the players. Two more games similar to “Giants and Dwarfs”. “Boatswain and cabin boy” The leader is in a circle. When hearing the word “boatswain,” the players must show that they are strong. With the word “cabin boy” - weak. The presenter confuses the participants in the games. “Walk in the woods” The leader is in a circle. Game conditions: with the word “tree”, the hands should be raised up, with the word “bushes” - at waist level, and with the word “grass” - lowered down. The presenter's job is to confuse the players. HUMM, PATH, SHAVE At the leader’s word “Hump” - the children must sit down, at the leader’s word “path” - the children put their hands on each other’s shoulders, at the leader’s word “sheaf” - the children must hold hands and raise them up, the row that performed more accurately wins leader's commands. "Be careful!" Children walk to the “March” by S. Prokofiev. Then, to the word “bunnies” pronounced by the teacher, the children should start jumping, the word “horses” - as if hitting the floor with a “hoof”, “crayfish” - backing away, “birds” - running with their arms outstretched to the sides, “stork” - stand on one leg. Game “Four Elements” Procedure. Children sit on chairs in a circle. At the teacher’s command, they perform a certain movement with their hands. Team Movement “Earth Put your hands down “Water” Stretch your arms forward “Air” Raise your hands up “Fire” Rotate the arms at the elbow and wrist joints. “Listen to the chloki” The players walk in a circle. When the teacher claps his hands once, the children should stop and take the “stork” pose (stand on one leg, arms to the sides), after two claps - the “frog” pose (sit down, heels together, toes and knees to the sides, hands between feet on the floor), on three - they resume walking. Wolves-wolves. The presenter invites all players to stand in one corner and press tightly against each other. They will have to respond to his words as follows: Presenter: - Wolves, wolves, Players: - No wolves! Presenter: - Wolves, wolves, Players: - No wolves! Presenter: - Wolves, wolves, Players: - No wolves! Presenter: - Complete corner of fools! Apchhi! The entire hall should be divided into three groups. The presenter gives his word to each of them: Group 1 shouts: “- Boxes!” Group 2 shouts: “- Cartilage!” Group 3 shouts: “Matches!” Then, he points in turn to each team, which must immediately shout out its word loudly and sharply. When the leader raises both hands up, all three groups should shout at the same time. And you will see for yourself what will come of it. Comic ink. In the form of congratulations you can sing a comic tune: in Africa Elephants live, they reach the sky, without raising your ponytails. GAMES FROM THE VARIETY "Uncle Tolik", SRC teacher Chelyabinsk It is quite difficult to describe this group of games. Like any performance on stage, stage performances require acting skills and charm from the host. They need to be carried out with enthusiasm, at a fast pace. Fish. Leading:<Игра на внимание. Представьте, что моя левая рука - это море (делает волнообразное движение), а правая - рыбка (правой ладошкой изображает рыбку, которая плывет, извиваясь). Когда рыбка выпрыгивает из моря (т.е. поднимается правая рука над левой рукой), вы хлопаете. Итак, начинаем>. The leader initially makes slow movements. Then he introduces deceptive movements, then speeds up the pace, giving him a standing ovation. Rain. Leading:<Сейчас мы разучим наши фирменные аплодисменты>. He offers to repeat after him.<Пошел мелкий дождь>- clap your palm with one finger.<Дождь стал усиливаться>- clap your palm with two fingers.<Стал еще сильнее>- clap your palm with three fingers.<Пошел сильный дождь>- four fingers clap the palm.<Начался ливень>- with the whole palm. After losing once, the host can offer to learn the ending of the game. When he waves his hand, the whole room must say<еэс>, and the rain stops, silence sets in. Firework.The host offers to arrange a fireworks display in the hall. The bravest spectators will help with this. Two people are invited to the stage. One gets the role of a matchbox, which stands at the right wing close to the edge of the stage, the second - the role of a match. Standing in the middle of the stage, the match will have to proudly walk to the box and, striking its head on the box, light up. The presenter invites a spectator in bright red clothes, who will play the role of a light. The next four spectators become the wick. Lined up, they stand in the middle of the stage. Next, the viewer is invited to play the role of a cannon. Placed at the left wing, the gun should be able to say loudly<бах>. And finally, 5-8 spectators in bright clothes are invited from the hall. They crouch in front of the stage in a circle and after the gun signal they will have to stand up and say<тили-тили>, and the audience applauds loudly. After the rehearsal, a fireworks display is arranged, the presenter comments on what is happening:<Гордая спичка шагает к коробку, чиркнув головкой по коробку, загорается, появляется огонек. Спичка с огоньком шагает к фитильку. Огонек бежит по фитильку к пушке. Пушка стреляет. Загорается салют под аплодисменты зрителей>. Game for attention Guys, stand up.. The presenter offers to carry out his commands only if he makes an appeal<ребята>. For example:<Ребята, хлопните в ладоши>, everyone should clap.<А теперь топните>, no one should move, because no appeal was given<ребята>. Changeling. The presenter offers the game for attention. Players must respond in reverse to any of his phrases. For example, the presenter says<добрые>, players -<злые>. Here is the possible text of the game. Leading:<Здравствуйте, ребята>. Players:<До свидания>. Leading:<Да, здравствуйте>. Players:<Нет, до свидания>. Leading:<Ну хорошо, до свидания>. Players:<Здравствуйте>. Leading:<Ой, ребята, какие вы хорошие>. Players:<Плохие>. Leading:<Ну плохие>. Players:<Хорошие>. Leading:<Вы же только что были плохими>. Players:<Хорошими>Leading:<Ну ладно, ладно, хорошими>Players:<Плохими>, etc. Beauty's heart . The presenter invites everyone to remember the words of the song’s verse: The heart of a beauty is prone to betrayal And to change, like the wind of May. And he invites the whole audience to sing a song without words. Words are replaced one by one. Word<сердце>replace it by touching your hands to the left side of your chest. We perform the song, replacing the first word with a gesture. After introducing each gesture, we sing the entire song until we replace all the words with gestures. Here's what happens: Touching your hands to the left side of your chest -<сердце>. We trace the outline of our face with our hands -<красавицы>. We tilt the body -<склонно>. We depict horns above our heads -<к измене>. Everyone sits cross-legged and changes legs, lowering one, throwing up the other -<и к перемене>. Blowing -<как ветер>. Extend a palm with five fingers -<мая>. I sing boom: The presenter asks you to repeat words and movements after him.<Пою я бум, чика-бум>(for the first word, clap your hands, for the second, clap your knees, then the movements are repeated). Lyrics: Chika-boom - cool song Let's sing it all together. If you need some cool noise, sing chica boom with us. I sing boom, chica boom. I sing boom, chica-raka, chika-raka, chika boom. Oh yeah, more fun again. Possible options last word: louder, faster, more feminine, more masculine, longer, etc. Titanic. The presenter offers to put on a new film<Титаник>. Leading:<Давайте отправимся в морское путешествие на <Титанике>. But there is no need to be afraid, because we will build this ship ourselves. For this I will need your help>. The presenter invites two people to the stage. They will be the sides<Титаника>. Then another actor is invited. He gets the role of the boat. The sides join hands, the boat hangs in their hands. The bow of the ship should be decorated with a female figure, a girl is needed - WOW! A girl comes out. Then two tall people are invited, they will have to be pipes on the ship. The ship is built, but not equipped. It is very important not to forget to take a flare. A small girl who can make a loud, piercing scream is invited to play this role. Two actors in white are invited to play the role of the iceberg. He gets in the way of the ship. Finally, a couple is invited and plays the role of lovers. Lovers on the bow of a ship depict a scene from a movie<Титаник>(flying on the bow of a ship over the ocean). He: Hippodrome. Leading:<Приготовьте, пожалуйста, свои ладошки. Ладошки - это лошадка, а побежит она по коленочкам. Давайте разучим, что умеет делать лошадка: бегать галопом (звонкие хлопки ладошками по коленкам); скакать по песочку (трение ладоней по коленкам); скакать по камушкам (стучим кулачками по коленкам); брать барьеры (руки поднимают вверх и опускают, хлопая по коленкам, вниз). Итак, мы на ипподроме. Начинаются скачки. Посмотрим, чья лошадка придёт первой. На старт! Внимание! Марш!>. One Hundred PioneersGame description: Everyone learns the words: “We have 100 pioneers in our detachment, 100 pioneers in our detachment. They play and sing and live happily together.” Then the driver one by one names the parts of the body that need to be actively moved or shaken (right and left arms, legs, shoulders, head, torso). Thus, after several repetitions of words, the players become like “cockroaches,” which causes a surge of positive emotions among the participants. Aunt MotyaGame description: The conditions are the same as in the game “100 Pioneers”, the words: “Aunt Motya has 4 sons, Aunt Motya has 4 sons, they play and sing and live happily together” HippodromeGame description: The presenter says: “Show me your hands and your knees. Does everyone have two knees? Then go ahead! We will now take part in horse racing at the hippodrome. Repeat after me". Participants repeat the movements after the leader. “The horses went to the start (clap-clap-clap on their knees). We stopped at the start. They crumple (we clap quietly). Reade set Go! The race has begun (quickly slap your knees). Barrier (we raise our hands as if we were hovering over a barrier and say “Oop!”), double barrier (the same thing, but two times in a row). Stone road (we hit our chests with our fists). Through the swamp (clap our hands with crossed fingers). Sand (three palms against palms). Girls' stand (girls squeal). Boys' stand (boys shouting). Finish line (very fast). Hooray!" Hee hee, ha haGame description: Participants pronounce the count “1,2,3,4,5”, making movements with their hands (as if knocking on a door, first with the right, then with the left hand, first at a level above the head with the left hand, then with the right, then at a level below the waist with the same left and right hand). Then they lean forward and say “hee” five times, then back and “ha” five times. Increasing the pace, gradually reducing the number of knocks and bends 4, 3, 2 and 1. FootballGame description: We meet at the “stadium”. Offer the kids a little football warm-up. The presenter divides the hall into two parts and assigns a team name to each (Dynamo and Spartak). The presenter says: “The flag is waving over the football field, the teams are playing...” One part of the hall chants in unison: “Dynamo”, the other echoes it: “Spartak”. The presenter rotates his hand clockwise, for each rotation the audience should chant: “Goal, goal, goal!” The presenter accelerates the rotation with his hand and suddenly stops the rotation, at this time both teams must become silent, the team from which at that moment the “Goal!” sounded. scores a goal. The game continues until 3-5 points. Volume controlGame description: The presenter invites the audience to make a little noise (shout or clap their hands), and the volume of the noise should correspond to the level of the leader’s hand placed horizontally - when the hand is lowered all the way down, it should be quiet, when at the very top, on the contrary, the hall should make as much noise as possible . By driving the wave of noise up and down and jerking your hand back and forth, you can divide the hall into two parts, each of which will be regulated by one of the presenter’s hands. Then experiment with the combined volume, and then “damp out” the noise, calming the room. Beauty's heartsGame description: The presenter invites everyone to remember the words of the verse of the song: “The heart of a beauty is prone to betrayal and change, like the wind of May” and to sing the song with the whole audience. Words are replaced in turn by movements, each word by a gesture. After each gesture is introduced, the entire song is sung until all words have been replaced by gestures. Here's what happens: touching your hands to the left side of your chest - “heart”. We trace the outline of our face with our hands - “beauty”. We bend the body - “inclined”. We depict horns above our heads - “to treason.” Everyone sits cross-legged and switches legs, lowering one, throwing up the other - “and for a change.” They blow - “like the wind.” Extend a palm with five fingers - “may”. Lion huntGame description: The presenter invites the audience to hunt a lion. To do this, everyone just needs to repeat the words and some movements after him. - We are hunting a lion! - We beat ourselves in the chest with our fist. - We are not afraid of him! - we shake our heads. - We have a huge gun! - We show something big with our hands. - And a long sword! Wow! - to “Wow!” We pretend that we are chopping something with a sword. - Oh, what is this?! - We put our hand with the visor to our eyes. After the audience asks: “What is this?!”, the presenter answers the audience: - Swamp! You can't fly over it! (Shows with his hands a way around the top.) You can’t get around it! (Shows a walk around with his hands.) You can’t crawl under it! (Shows crawling under it.) The road is straight! (Points forward with his hand.) Then the whole audience, together with the presenter, walks through the swamp, repeating: “Chap-chap-chap!” and clapping your palms. Then we repeat everything from the beginning, but on the way we encounter a forest (we say “Crunch-crunch-crunch!” and push the branches apart with our hands), the sea (we say “Glug-glug-glug!” and pretend that we are swimming), a desert (we say “ Shhh-shh-shh!” and pretend that we are walking through the desert). And then, finally, the lion himself: the leader suddenly shouts “Rrrrr!!!”, everyone gets scared and, in the reverse order, quickly, quickly runs away through the desert, sea, forest, swamp. Then everyone wipes the sweat from their foreheads: it was a nice hunt. turnipGame description: Option 1. Seven volunteers from the audience are invited to the stage. Their task is, under the guidance of a presenter, to depict a fairy tale about a turnip. Roles are distributed among the seven, each character receives a phrase and movement characteristic of him. - And here I am! — shows the tops with his hands above his head. - Tack-tack-tack! - rubs his hands. - I would have left! - shakes his fist. - I'm ready! - cutesy. - Bark-bark-bark! - barks towards the cat. “Well, bark at me, bark...” purring. Option 2. Instead of words, participants must squat every time their character is mentioned. Next, the presenter begins to tell the tale long and colorfully, generously using repetitions. Of course, instead of “Turnip,” you can tell some other fairy tale, the main thing is that there are many characters and they are mentioned often. KolobokGame description: The conditions are the same as in the game “Turnip”. Old man: - No problem! — confidently. Old woman: - It's not meant to be! - sighing and throwing up his hands. Barn: - Tighten up! - straining. Suseki: - Sure sure! - squirming and giggling. Kolobok: - Tea, coffee, let's dance! - pretending to be a waiter. Hare: - What time is it now? — confused. Wolf: “I’m going home...” imitating a guitar. Bear: - What are you doing here? - with a stupid face. Fox: - I am not like that! - again, cutesy. Tyr-tyrGame description: All participants pronounce words, accompanying them with movements: “Tyr-tyr, machine gun” (hold the handles of the “machine gun” with both hands). “The plane is higher than the roof” (the hand moves from bottom to top diagonally). “Bam! - artillery" (cotton). “The cavalry is galloping” (with one hand they wave an imaginary sword over their head). The game continues, but each time you need to speed up the pace, try to keep up and speak, and show the movements correctly. Hole at the bottom of the seaGame description: The presenter pronounces words and shows movements. The audience needs to repeat: - A hole at the bottom of the sea! Hole at the bottom of the sea! Hole, hole, hole at the bottom of the sea! (The hand, palm down, moves to the tempo of the words.) - A log in a hole at the bottom of the sea... (With both hands we pretend to be holding a tree trunk in our hands, but in the words “in a hole at the bottom of the sea” we depict the first movement.) - A hollow in a log in a hole at the bottom of the sea... (The hollow is depicted by connecting the fingers of the hand with the thumb, forming a circle.) —A worm in a hollow in a log in a hole at the bottom of the sea... (The worm is depicted with a bent finger.) The result is: “A worm in a hollow in a log in a hole at the bottom of the sea. A worm in a hollow in a log in a hole at the bottom of the sea. Worm, worm, worm in a hollow in a log in a hole at the bottom of the sea. I will find him everywhere, I will find him everywhere, and he will stick out his tongue at me.” Everything is repeated at an accelerated pace. It turns out to be a collective tongue twister. PatterGame description: The presenter divides the room into three groups: Group 1 says “Tell me about your purchases” Group 2: “What purchases?” Group 3: “About such purchases.” All “About shopping (3 times) mine.” And so we begin to gradually increase the pace. BallGame description: Say words and show hand movements: The ball flies, flies across the sky, The ball flies across the sky, But we know the sky is a ball It won't reach. (Gradually remove the words and replace them with hand movements.) Ramina kneesGame description: Participants pronounce the words, accompanying them with movements: “Head, ramina, knees, fingers, knees, fingers, knees, fingers, head, ramina, knees, fingers, ears, eyes, lips, nose.” Movements: "head" - put your hands on your head, "ramina" - put your hands on your shoulders, "knees" - put your hands on your knees, "fingers" - snap your fingers in the air, "ears" - touch your ears with your hands, "eyes" - close your eyes with your hands, “mouth” - close your mouth with your hands, “nose” - close your nose with your hands. Gradually the pace accelerates to “cosmic” speed. Macarochka birdGame description: The audience repeats the words and movements after the presenter: - This is a makarachka bird (palms folded like a ladle, right hand on top, left hand below, as if holding a bird in your hands). - She has such feathers (arms straighten diagonally at the elbows, while palms open, left hand up, right hand down, showing how big the feathers are). - She is so small (hands return to initial position ladles). - Taka small (the position of the hands changes - the right one is on top, the left one is below). - Yes, feathers (the hands open again, but the right hand is up and the left is down). - This is a makarachka bird (hands return to their original position with scoops). — I like her (the position of the hands changes, the right one is below, the left one is above). After the audience has learned the words and movements, the speed of execution increases. A pretty pennyGame description: The presenter throws a coin, the audience screams while it is in the air, and the higher the coin, the louder, the lower, the quieter. RainGame description: The presenter offers to listen to the sound of rain. The presenter speaks and shows, and everyone repeats the movements after him. Before the rain everything usually becomes quiet, let's hear this silence. The hall falls silent. Presenter: And suddenly the first drops began to fall from the sky (we hit the palm of our left hand with the finger of our right hand), and then a light rain began (we hit the palm with two fingers). It gradually intensifies (we hit with three fingers), it intensifies (with four fingers) and turns into a shower (we hit with five fingers). It pours and pours (beat your hands as hard as possible), and then the rain begins to subside (4 fingers) and becomes quieter (3 fingers) and quieter (2 fingers), but some droplets stubbornly fall, hear (1 finger), and the rain stops pouring. The sun has come out, a rainbow is smiling at everyone and good mood. The hall became quiet. |
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