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Assignments for students for freshman's day. Fun team games for Student's Day (Tatiana's Day). "Get to the hostel after closing"

Student time is a time of unforgettable adventures, new discoveries and falling in love. Along with the acquisition of fundamental knowledge, we make new friends, many of whom will remain with us for life.

For a more harmonious existence of the student body, you can use psychological games. This is a very effective tool in teaching work with students.

Such games are relevant both for freshmen, with the aim of more fast and high-quality adaptation, and senior students. Through the prism of gaming activities, it is easier for children to establish communication, resolve disagreements, learn to trust each other and develop communication skills.

The apparent simplicity of some games is a huge material for the work of a professional psychologist. Game analysis can solve many important problems:

  • Determining the accentuations of a student’s personality development
  • Identifying psychological problems and barriers
  • Assistance in adaptation within the team
  • Resolving and adjusting interpersonal conflicts
  • Help and advice for teaching staff

Psychological games can be played both in the classroom and in informal settings at student gatherings and parties.

Games in the classroom:

An excellent game for a company of 8-24 people.

Promotes team spirit development, teamwork skills, creativity and ingenuity.

The goal is to build the tallest tower

You will need a stapler for each team, a lot of A4 paper (you can use it).

All players are divided into teams of 4-5 people. Each team is given equipment. In a given time - 10 minutes, teams must make a stable tower. Sheets of paper are fastened with a stapler, and they can be bent and folded as desired.

The team that builds the tallest tower wins.

An excellent game aimed at analysis of your feelings and thoughts. Helps you understand yourself and open up people around you from an unexpected side, develops empathy.

The goal is to choose an item that evokes associations with your personality.

The props will be ordinary objects - various toys, dolls, cars, a book, a notebook, a hairpin, a keychain, a key, etc.

Participants sit in a circle and choose any item from the variety. After a short preparation, each person must explain why this or that object was chosen. The story should be from the point of view of this subject. You need to talk about strengths and weaknesses, victories and achievements, grievances and disappointments in the projection of your own personality. The point is that it is not always easy for a person to talk about something important to other people. Clamps, complexes, and low self-esteem get in the way. It’s another thing to tell about the life of a teddy bear, this in itself makes you smile and friendly attitude.

  • Compliments

A great game for older students who know each other well.

The goal is to create a favorable friendly environment, developing goodwill and empathy.

The only props you need is a ball. Students sit in a circle and throw the ball to any of the participants, accompanying the action with a compliment for the person.

It turns out to be very fun and friendly. Interesting nuances of interpersonal relationships are revealed.

A dynamic game of speed and interaction for 14-20 people. Spectators are welcome.

Promotes identifying leadership qualities and communication skills.

The goal is to split into two teams and form a word from individual letters.

You will need a marker and self-adhesive pieces of paper.

The presenter, who is also the judge, prepares two words with the same number of letters and the same topic, for example, geographical objects, psychological terms, names of musical works, etc.

Then the presenter takes self-adhesive leaves of two colors. The letters of the word are written on each piece of paper of the same color. Two colors - two words of the same length. Then the participants of the game stand in one row with their backs to the audience. Letters are glued to their backs in a chaotic manner. After the presenter gives the command, the guys will have to self-organize into two teams, solve the word and stand with their backs to the audience in the order in which the word requires. The team that completes the task faster wins. The important thing is that you can only recognize the letter on your back with the help of another person; you cannot rip letters off your back or the back of another participant.

This is a very fun game. In the process, the organizational and leadership abilities of students are very clearly demonstrated.

Everyone knows this game - from young to old. There can be as many participants as desired.

The goal is to better understand each other, look at ourselves from the outside, show off your acting skills.

No equipment is needed, just a friendly attitude and self-irony. The presenter must use gestures, facial expressions, and gait to show his classmate or teacher. The remaining participants must guess the hidden person.

  • View from the outside

This is a great game for self-discovery. There can be 10 or more players.

Target - get personal characteristics from their classmates. Analyze the data obtained and conduct a joint discussion.

Props for the game can be any boxes, envelopes or bags signed with the names of the participants. You will need a lot of pieces of paper with character traits written on them, for example, friendliness, perseverance, arrogance, calmness, arrogance, responsibility, etc. We make each card with one inscription according to the number of participants plus a supply of 10 pieces.

At the beginning of the game, each student takes any two cards that seem suitable for his classmate and places them in the appropriate envelope. At the same time, each person should be as objective as possible in his assessments. Next, the guys take apart their envelopes and analyze the contents. At the end of the game, participants sit in a circle and conduct reflection. Students take turns sharing the information they receive about themselves, whether they agree with it or not, and thank each other for their sincerity.

The results of the game will help you understand the adequacy of self-esteem, adjust your own behavior and attitude towards people around you.

Games in an informal setting:

  • Stage play

An interesting creative game for a large company, helps to develop positive thinking and the ability to work in a team, promotes emotional release.

The goal is to reveal creative potential and increase the level of trust in the group.

There may be no props at all, because this is a conventional theater, but as practice shows, they are not superfluous.

The basis is any well-known fairy tale, then all participants are assigned the roles of both animate heroes and inanimate objects. It could be an oak tree, a bench, a lantern, a theater curtain and much more. A reader is selected from the entire company, a person with good diction and a loud voice.

There is no need for rehearsals, the entire play takes place in real time. The reader says: « Act one. The curtain opens! Once upon a time there lived a grandfather and a woman.” And at this time, the actors assigned to the role of the curtain scatter in different directions, and the grandfather and grandmother come out.

Everyone can come up with a script together, adding funny characters and moments. Someone should definitely film this action, because viewing pleasure guaranteed.

A fun and dynamic game that requires close interaction and quick reactions. Participants from 8 to 16. Contributes to the creation of a comfortable, friendly atmosphere and the realization of creative potential, builds team spirit.

Props - cards with the names of well-known literary works or films (preferably two words), one card for each pair of players and a timer. That is, if teams have six participants, then three cards should be prepared for each.

The first pair of the team receives a card and in 2 minutes shows all the consonants on the card using their arms, legs or whole body. But the letter must always consist of two parts. Other participants must write down the letters, substitute the vowels and guess the name. If you succeed in completing the task, then plus 1 point. Next, it’s the other team’s turn.

Then the results are counted and awards are given.

A very active game, you will need a lot of space. There must be at least 10 participants, 5 for each team. The game promotes the development of teamwork skills, creates a favorable emotional background, relieves tightness and tension in a student body unfamiliar with each other.

Two members are appointed as "dormitory commandants". A dormitory is a chair on which you need to seat as many people as possible. Although even any participant simply holding the chair with his palm, and not just sitting on it, is considered “settled”. The commandant whose “dormitory” accommodates the most residents wins.

Pull the ticket

Comic tasks are written on pieces of paper. For example, crow ten times, dance a national dance, sing a song in a bass voice, etc. Participants in the competition are asked to draw a ticket with a task. But it's not that simple. A strict “commission” asks additional questions, asks to repeat this or that action at a slow or accelerated pace, to accompany some action with sounds, and sounds with movements. And only after that he gives his assessment.

How about clogs?

Students are cheerful and interesting people, and they often take each other on board, as they say. They select male participants and seat them on chairs. The presenter asks the question: “Are you weak?” and then a pause, he pulls out a machine from behind his back. Is it bad for male students to shave one leg, say, for a bottle of champagne or some other tasty prize? Anyone who agrees begins the process at the “start” command. We award a prize to the most dexterous master who can shave his leg efficiently.

Spurs

Participants in the competition are asked to hide “spurs” (candies) on themselves. Then one “teacher” enters and tries, without touching the participants’ hands, to determine exactly where each of them hid the “spur.” After which the procedure is repeated with another “teacher”. The winner is the one who accurately points to the most places where the candies are hidden.

Practice

Participants are asked to come up with and write on a piece of paper a non-existent word denoting an action. For example, “whirl up”, “become dumbfounded”, “doze off” or something else. Then everyone hands over their pieces of paper to the presenter, and he announces that practical classes are beginning. After that, the participants take turns approaching the leader, pulling out a piece of paper and showing what the action indicated there looks like in practice. The most artistic participant wins.

Eternally hungry people

This is not just a competition, but also an extra reason to have a great meal, since it is known that students are always hungry people. So, in front of each participant on a plate are three belyash (cheburek, donut or any other tasty “product”). At the “start” command, participants begin to eat the contents of their plate, but without using their hands. The student who was the hungriest and who trampled down all the contents of his plate faster than the others won.

Smart to the teeth

The competition is quite simple in description, but not so easy to complete in reality. 2-3 students participate; accordingly, the board is divided into several parts according to the number of participants. Each participant receives chalk, which they need to take with their teeth, and at the command “start” the guys write a certain hidden phrase on the board with chalk in their teeth. For example, the phrase “Happy Student’s Day, my favorite group.” The participant who completes the task faster and writes a phrase with his teeth will win and receive a prize.

The wisest philosopher

Since philosophy is taught in all faculties and sometimes helps students in life, you can just check which of the guys is better versed in philosophy. For this competition you need to prepare statements by different philosophers, for example,
1. Any human knowledge begins with intuition, moves to concepts and ends with ideas. (Kant);
2. To speak well about virtue does not mean to be virtuous, and to be fair in thoughts does not mean to be fair in practice. (Aristotle);
3. A capable person suffers from the desire to become even more capable. (Confucius).
There are a huge number of these phrases in any philosophy textbook. So, the presenter reads the phrases one by one, and the students guess who these words belonged to. For one answer - one point, and whoever has more points is the winner, and accordingly - the wisest philosopher.

Chemical elements in your pocket

The guys are divided into several teams of about 7 people. In 5 minutes, students must show dexterity and ingenuity and find any chemical elements in their possession, for example, ferrum - an iron watch, argentum - a silver chain, silicon - in a lighter, sulfur - in matches, and so on. The team that collects the most other chemical elements will win.

Famous students

For this competition, it is necessary to prepare pictures or photos of various famous people who at one time studied at institutes, for example, Pavel Volya - a teacher of Russian language and literature, Martirosyan - a doctor, and so on. The guys are divided into small teams. The presenter shows one picture of a famous person, and the teams must guess what specialty this famous person studied. For the correct answer, the team receives a point. The team that gives the most correct answers will win.

"January Star"

Youth competition program.

(slides about students are shown during the program)

VED: Good evening! We welcome and congratulate all Tatiana present in this room. Let's congratulate them with loud, stormy applause.
VED. On Tatiana's Day, we not only honor the holy martyr Tatiana, but also celebrate Students' Day.

VED: We congratulate the youth of the city on this wonderful holiday and wish them all the best! Happiness and love to you!

VED. So, dear current and future students, let's remember the words of the famous student song:

From session to session,
Students live happily
And the session is only twice a year

VED: Student holidays begin on Tatiana's Day, and it is these events that students celebrate noisily and cheerfully. And today let's forget about the session, and let's just have fun and dance.

(dance block)

VED: Tatyana – what a wonderful name! I think Tatiana is present in our hall? Many Russian poets dedicated their poems to Tatyana. For example, Pushkin. Yesenin.
Theater competition
I invite 5 people to the stage. Those who wish are given cards with poems known from childhood; I suggest reading the children's poem as a declaration of love to Tatyana.
Our Tanya is crying loudly,
She dropped a ball into the river.
Hush, Tanya, don’t cry,
The ball will not drown in the river.
VED: Happy holiday to you, dear, smart, energetic Tatiana! The following composition sounds for you.

(dance block)

VED: Friends, we invite 5 students to the stage. Let's test our students on their ability to compose, not just teachers about a missed lesson, but let's try them in the role of poets. While the track is playing, our participants will compose poems using ready-made rhymes. Well, friends, let's try ourselves in the role of Pushkin? And this needs to be done as quickly as possible.

1. Tatyana's Day! A student is walking.
2. Tatiana! Our favorite holiday.
3. It’s Tatiana’s day, the lilacs are not happy yet.
4. There is still a blizzard outside the windows, the student is always happy to have fun.
5. The student dances and sings sometimes until the morning.

(track)

Participants are preparing for the “Rhymemakers” competition.

VED: So, dear participants, the time has come for a poetic moment in our program. Please read out your poems.

(dance break)

VED: Our next competition is Guinness Show
Now we will determine who is the best in our hall, for this I invite 6 students. Now we will determine who is the tallest.

And now we invite 5 girls to the stage. (left) Now we will determine who has the thinnest waist.

And now we need help from the audience. Tell me who has the longest hair. Please come and claim your prize.

Young people, which of you have blue eyes? Please come to the stage. And now, with the help of a support group, we will determine who has the bluest eyes.

3 cheerful, positive young people are invited to the next competition. The essence of the competition is this: you need to smile, and we will determine who has the most charming smile.

VED: And now I suggest everyone play together. I will read poetry, you should clap if these things can be worn, and stomp if they cannot be worn. Let's get ready.
Game with the audience: Shout “Fashionista”.

I once met
Super fashionista Tanyusha.
You won't see one like this
and never meet.

I saw a skirt on her
Not one, but two at once.
A fish coat on the shoulders
And a pot on his head.

There are boots on her feet
High heels
And there are earrings hanging in my ears
And tights on my hand. .

The scarf hangs around your neck
There are glasses on my nose like a shadow.
Fan tangled in hair
And on the waist there is a belt.

She's also wearing a blouse
Cane umbrella in hand.
Jellyfish hanging on your shoulder
And a briefcase on a leash.

There is a ring on my finger
And there's a bowler hat on his neck
And also a heart pendant
And a cambric scarf.

If you meet that girl,
Remember this fable.
But I want to wish you
You won't meet such fashionistas!

(dance break)

VED: Our student participants showed that they are real students - cheerful, cheerful, cheerful. And future students have proven that they can safely be enrolled in the ranks of freshmen in the summer. Thank you for being with us on this frosty January evening!

VED: We once again congratulate the participants of our program on Students' Day and wish that Saint Tatiana will patronize you from the first year to the last. The disco continues, and we say goodbye to you!

"Student's day"

(competitive program for youth)

Ved : Good afternoon dear friends!

On January 25, our country celebrates Tatyana’s Day - one of our favorite student holidays.

And how can one not celebrate, because all the tests and exams have been passed. I want to throw all my textbooks away and enjoy my vacation. Therefore, we congratulate you all, and to make it fun, on the eve of this wonderful holiday, we invite you to take part in our competition program. But first, a few words from the history of this holiday:

Student's Day or Tatyana's Day began to be celebrated in Rus' on January 25 (12), 1755, when Empress Elizaveta Petrovna established Moscow University by decree. This day became a holiday for university students, and later for the entire student body.

And according to the Orthodox calendar, this is the day of the holy martyr Tatiana, so on this day do not skimp on compliments for sweet, charming Tatiana.

We need three teams to participate.

All competitions will be valued with tokens, the more you earn, the better. Keep the tokens until the results are summed up.

And that’s what our first competition is called"Compliments for Tatyana"

Exercise: On sheets of paper, write as many compliments as possible for the hero of the occasion - Tatyana.

Write on command. So!

1 team: We write compliments starting with the letter “A”

Team 2: We write compliments starting with the letter “S”

Team 3: We write compliments starting with the letter “L”

For example: on "K"

Tatyana – coquette, doll, beauty, kitty, etc.

Let's start!

Ved: In the meantime, everyone is writing questions for the audience:

    What can you cook but can't eat? (lessons)

    How many months in a year have 28 days?(12)

    What do you throw on the board before writing on it? (sight)

    Under what zodiac sign does the academic year begin in educational institutions? (Virgo)

    Under what zodiac sign does the school year end? (Twins)

(a competition is taking place)

The team with the most compliments receives 3 tokens.

Ved: The second competition is called"Charades"

Charade - the hidden word consists of several parts, each of which can be an independent word. So! The team is given one minute to think. (The team can write down the task)

1 team guesses:

You will find my first syllable in the drops,

The second is what they call the mouth...

And the whole thing, you’re right, you ate it,

When we went to the garden.

(cabbage)

Team 2 guesses:

You will find my first syllable in football,

The second vowel consists of

Reminds me of a wolf howl...

And the third, you will find even more

You have two of them yourself.

But overall, it’s rushing to heaven.

(head-to-side)

Team 3 guesses:

My first syllable is failure, bankruptcy,

The second is a synonym for “small”

And everything has a resemblance to flour,

When you put it on your tongue.

(starch)

The team that guesses correctly receives three tokens.

Ved: Students, as a rule, like to sleep and are often late for classes, but I would like this to happen as rarely as possible. So, today we will check how you can get dressed quickly. And the competition is called"Get dressed!"

Exercise: There is a T-shirt on a chair in front of each team. At the command of the leader"Get dressed!" The first team members put on T-shirts, run to a certain mark, take off their T-shirts and run back, passing the T-shirts to the next participants, then those who ran stand behind. And so on until the end, until the whole team has run.

Whoever completes the task faster wins the competition and earns 3 tokens.

(a competition is taking place)

Ved: We all know the catchphrase: “From session to session, students live happily…” So this is what the next competition is called:"From session to session"

Exercise: Come up with the beginning and end of the story: (tasks are taken and read out by the team captains, the rest help the captains in completing the task)

1 team:

“... and I took another ticket, in the hope that...”

Team 2:

“...and the teacher came up to me exactly at the time when...”

Team 3:

“... I had to answer the question, but my language doesn’t suit me at all.......”

The team that came up with the fastest and most interesting story earns 3 tokens

Ved: And our next competition is called“Blow-blow.”

Exercise: Each team receives one tennis ball. At the leader’s command, the first team members place balls on the floor and begin to blow on them. The balls must roll to the mark; you can run the way back. After this, the ball is passed to the next team member. If the ball rolls away, you can pick it up and return it to the place from which it rolled to the side and continue the game.

The team that finishes the relay first receives 3 tokens.

So, let's start!

(a competition is taking place)

Ved: Now relax, a little humor for everyone:

During the exam, the professor asks the student:

Why are you so worried? Are you afraid of my questions?

Oh no, professor! I'm afraid of my answers.

Ved: Well, let's continue our program, and our next competition will be called"A Ball with a Secret" This is a competition for captains, so only they complete the task, without the help of the team.

Each team captain receives a ball of thread of the same length. Inside the ball is a piece of paper on which half of the proverb is written.

Exercise: unwind the ball, carefully twisting it into another ball, read the proverb, add it. This competition takes into account the time and correctness of the completed proverb.

Captains will earn 2 additional team tokens

(a competition is taking place)

Ved: The next competition is called"Universal aircraft"

Students go to great lengths to cheat on an exam, and they also need to help their neighbors with this...

And you can convey the “cheat sheet” in a very original way:

make an airplane out of it, and while the teacher turns away for a while, with a slight movement of the hand, send it by air in the right direction.

Exercise : for time and accuracy. The first participants make paper airplanes at the command of the leader, and launch them at their “airfields”, in our case the target is cardboard boxes, then they stand at the “tail” of the team, the next team members do the same, and so on until the end.

(a competition is taking place)

The team that launched the most “airplanes” and finished the relay the fastest receives three tokens.

Ved: And now, my dears, let’s count the number of tokens and decide on the winning team. While you're doing the math, here's some advice for all students for the future:

    If you haven’t attended classes and don’t know what color the textbook is, at least find out what the teacher’s name is.

    On the eve of the exam, put your textbook or notes under your pillow before going to bed.

    Do not show your grades in your record book to anyone, under any circumstances.

    Do not wash your hair during the entire session... (especially on the eve of the exam) Your head may be dirty, but it will be smart.

    Cross the threshold of the audience with your right foot, pull the ticket with your left hand from the same edge of the table in all exams.

    Dress more modestly, don’t be late, don’t forget anything, and even if it’s scary to answer, it’s still better to be in the top five.

7. During the exams, let relatives and friends

They scold you and keep their fist closed.

Ved: Guys, I think that these signs will definitely be useful to you in the future. Or maybe some of you still know some signs related to exams. Please don't be shy. Your prize is waiting for you.

(answers are heard, the guys receive sweet prizes)

Ved: Now we’ll find out the results. So! The team won…..

Congratulations guys! Keep it up!

(awarding)

Ved: And our program has come to its end.

Thank you all for your participation.

Until next time.

Do you want to have fun and, most importantly, enjoy your student’s day? Then we have come up with these competitions for Student’s Day just for you. Everyone who wants to participate in the competitions will be able to test their ingenuity, resourcefulness, dexterity and, of course, knowledge. Therefore, student day competitions are also a kind of exam for you in front of your teachers.



1. Competition - Miniature cheat sheet.
Each participant is given 1/8 of a regular sheet. And also gives an excerpt from a book or magazine. The participants’ task is to copy as much text from the book as possible onto their cheat sheet. The main thing is that the text is understandable to everyone, and not just this student. The winner is the one who can fit the largest piece of text on his cheat sheet.

2. Competition - Cities.
Everyone knows the game of cities. The first player names the city, and the second player must name the city starting with the letter that ends with the name of the first city, and so on. We propose to make this competition more difficult for students. They must not only name the city with a certain letter, but also tell something interesting about it. For example, name the country, region and interesting facts from the life of this city.

3. Competition - Art requires sacrifice.
And for this competition, it is better for participants to split into two teams. Each team must show some scene from a famous novel, story, etc. And the other team must guess what it is about. The main thing here is to play well and not use words and speech. Facial expressions and acting skills will help you.

4. Competition - Map of Russia.
It is necessary to prepare in advance the sheets on which the map of Russia will be printed. And cut these sheets into several parts, for example, into 30. The task of each participant is to put together a map of Russia into fragments. Whoever can do this first becomes the winner of the competition.

5. Competition - Guess the object.
The student is blindfolded and given an object related to his activity. That is, it can be a pointer, a globe, a pen, a notebook, a record book. And naturally, you can make fun of a student by giving him a portrait of your teacher or a famous scientist. Let him think what it is. The winners can be determined by the number of items guessed, or you can just laugh at the competition.

6. Competition - Road, road.
The student is given two points: the first point, where he is, and the second, where he must go. And the student must tell from memory how to go this path. For example, how do you get from the dining room to the rector’s office? And the student must say: leave the dining room, turn left, go straight to the stairs, go up to the third floor, and so on. If everything is correct, then he deserves a well-deserved applause. And if it’s not correct, then the rector will call him to his office more often so that he remembers the way.

7. Show jumping - Proverbs.
It seems like a simple, but at the same time educational competition. Teams give each other the beginning of a proverb about study, school, and so on, and the second team must continue it. Whoever can continue the most proverbs wins.

 


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